Some data from a recent Game Developers Conference State of the Industry survey has got me thinking about trends in self-publishing.
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Peter Azzopardi's curator insight,
April 5, 2014 5:56 PM
Given that true virtual reality hardware is pretty much non-existent at this point, current games are extremely limited.
Justin Perkins's curator insight,
June 17, 2014 5:18 AM
VR is coming, prepare yourselves... FOR THE FUTURE. |
Interesting idea - the more we create the more we need filters (i.e. "publishers"). May be true in content marketing too.